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package hcmus.fit.master.sevensea.sprite.ship;

/**
 *
 * @author hvp
 */
public class CannonState {
    public static final int KillEnemyWaittingForShooting = 0;
    public static final int KillEnemyFlying = 1;
    public static final int KillEnemyHitted = 2;
    public static final int WaittingForShooting = 3;
    public static final int Flying = 4;
    public static final int Hitted = 5;
}
